AION: The Tower of Eternity

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AION: The Tower of Eternity

Standartinė Groznas » Ant Bal 15, 2008 8:23 am

Paveikslėlis

Aion: The Tower of Eternity is an MMORPG in development by the MMO powerhouse company, NCSoft. The general storyline of the game chronicles the fight between the Elyos, Asmodians, and Balaur. The more specific storyline goes something like this...

At one time, the world was whole, held together by the sacred Tower of Eternity, until a great catastrophe destroyed the Tower, and the world was split into two. The ancient Balaur race was awoken from their exilement in The Abyss and waged war upon the world. You choose who you align yourself with. And with those choices, the world will change. You are in control.


- A Vertical World
What makes this world so special and different, is the application of the vertical dimension. Since the players have wings and can fly freely throughout the world, creating that extra dimension that no other MMO has, is important. Would the gameplay be truely different if the map was still horizontal like all other games out there? Even if you could fly, it would be extremely similar. The rush of flying in the air with your wings would diminish pretty quickly after you realize, walking is just as acceptable. Since the world is split into two worlds, one below, and one above, the player must use their wings to get to high up places, or swoop down lower. The Abyss rests in the middle with floatng dungeons for instances, quests, PvP battles, PvPvE battles, etc.


- An Evolving World
So yay, we can fly with wings in a vertical world. Big whoop. Is that the only thing special about the environment? Of course not. The coolest part of the environment isn't the fact you can fly, but because it can change. I went into a few details in the General Overview about this exciting aspect of the game. I don't mean to keep using Jang as a tool to explain the details of the game to you, but he will be able to put things clearer than I could.


Races:

The Elyos
Not much is known about the Elyos, however we do know that they inhabit the upper part of the world and are more "angelic".


The Asmodian
Not much is known about the Asomdians, however we do know that they inhabit the lower part of the world and are more "demonic".


Classes:

Wizard
Wizards are casters who's duties are huge damage and crowd control. Aion videos show them performing effective knockback spells to keep enemies at a distance, which helps because of their low HP. We've mainly seen Wizards using staves so far, and from their skill lists, they use weapons called "spellbooks".


Elementalist
Elementalists are meant to be a summoner class and their role is that of support, mostly. They are a caster class that seems to rely on their pets to give them a higher rate than their "cousin", the Wizard.


Ranger
Rangers are a versatile combat class, as they can be effective from range with their bow, or because of their high evasion and dual wielding ability, at melee range. Dual wielding swords and bows are their weapons of choice.

Assassin
Assassins seem to follow the traditional MMO Assassin as the sneak attack, melee specialist. Positioning seems to be an important part in the way you perform their special moves.


Fighter
Fighters are a melee class with a diverse set of melee skills, making them good damage dealers with good survivability. They can perform the duties of an off tank, or a DPS like class.


Knight
Knights are the defensive fighter whose main job is to be the tank. With the highest HP and the highest survivability, their job is to keep all the enemies on them, so the damage dealers can do their thing.


Priest
Priests are healers with a tad bit more damager capabilities than the traditional healer. They can wear heavier armor and their decent damage output makes them a bit more survivable at solo combat than one might think. We are guessing that they can use swords, and probably staves.


Cleric
Clerics are meant to be a support class, providing nearby allies with buffs and a boast of morale. This is a veristile hybird class for people who want to able to heal and buff, but also survive on their own.



Wizard Skills:

Active:
Spear of the Wind - Level 1
Gathers the force of the wind and throws and magical spear to the enemy. If the spell is successful, you may then cast Flame Explosion. Refresh time: 4 seconds. MP consumption: 50. Usable with spellbooks.

Flame Explosion - Level 1
Causes the enemy’s wounds to explode causing damage and knocking the enemy over. Skill is only available after successfully casting Spear of the Wind. Refresh time: 15 seconds. MP consumption: 200. Usable with spellbooks.

Fragments of Fire - Level 1
Hurls fragments of fire at the enemy. Refresh time: 2 seconds. MP consumption: 100. Usable with spellbooks.

Wave of Fire - Level 1
Throws a wave of fire at the enemy causing lots of damage. Refresh time: 30 seconds. MP consumption: 350. Usable with spellbooks.

Call Lightning - Level 1
Attacks the enemy with a bolt of lightning. Refresh time: 10 seconds. MP consumption: 100. Usable with spellbooks.

Whirlwind - Level 1
Attacks the enemy and its surrounding enemies with a whirlwind spell attack. The movement speed of the enemies affect is also reduced. Refresh time: 40 seconds. MP consumption: 400. Usable with spellbooks.

Power of Meditation - Level 1
Temporarily increases the caster’s MP recovery rate. Refresh time: 120 seconds. MP consumption: 150. Usable with spellbooks.

Power of Protection - Level 1
Temporarily increases the target’s physical defense and decreases the damage received from monsters.. Refresh time: 120 seconds. MP consumption: 150. Usable with spellbooks.

Shock Wave - Level 1
Uses a weak shockwave to push back the enemy. Refresh time: 15 seconds. MP consumption: 50. Usable with spellbooks.

Divine Power Explosion - Level 4
Gather the energy of the divine light and destroy all enemies around you. All DP will be consumed. Refresh time: 60 seconds.

Deliver Divine Power - Level 1
Deliver your divine energy to another player(unsure of definiton). Refresh time: 10 seconds.

Passive Skills:

Robe Mastery - Level 1
As your class is able to equip robe armor types, the defense increases when the skill level increases.

Magic Weapon Mastery - Level 1
The magic/physical attack power increases as the skill level increases.

Latent Force - Level 1
Awake the dormant abilities. Depending on the skill level you will gain extra HP, physical attack power and magic attack power.


Release Date: EU November 2007
US 2008

More info: http://eu.aiononline.com/

GamePlay: http://www.youtube.com/watch?v=U1LeEpB52o8

Nu atrodo tikrai ispudingai, gal kas pabandysit :)
FS--->80\ST--->78\SD--->76\Tyrant--->75\ FukingNobless
---------------------------------------------
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Groznas
 
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Standartinė Laminarija » Ant Bal 15, 2008 8:28 am

Na clipukas nieko ispudingo neparodo :? Geriausiai tai atrodo, kai wizardas mobus tankina...
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Standartinė maniax » Ant Bal 15, 2008 9:32 am

Nu grynaj l2 kopija. :|
Ten soldiers wisely led will beat a hundred without a head.

----

Žaidė berniukas kieme „Al Qaedą”,
Oriai nešiojo turbaną uždėtą.
Alachui pasimeldė jis ankstų rytą
Ir dviračiu trenkės į savo mokyklą.
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Standartinė dziugas » Ant Bal 15, 2008 9:40 am

maniax rašė:Nu grynaj l2 kopija. :|

jau sakiau kitoj temoj - busimas L3 is isvaidos. nors paziurejus teritoriju klipukus - grynas wow... :roll:
Dziugas Beastas
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Standartinė 2005[nieksas] » Ant Bal 15, 2008 10:44 am

nieko gero
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Standartinė Groznas » Ant Bal 15, 2008 2:00 pm

woweres isizeide kad jas kopijuoja :lol: wowerizmo as ten maciau tik tiek, kad kai kali ka nors tai dauniski skaiciukai su dmg virs galvos kaip kokiam mortal kombat
FS--->80\ST--->78\SD--->76\Tyrant--->75\ FukingNobless
---------------------------------------------
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Groznas
 
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Standartinė prapor » Ant Bal 15, 2008 2:18 pm

Groznas rašė:woweres isizeide kad jas kopijuoja :lol: wowerizmo as ten maciau tik tiek, kad kai kali ka nors tai dauniski skaiciukai su dmg virs galvos kaip kokiam mortal kombat


Kaip ir viska kas susije su vartotojo sasaja, WoW'e tuos skaiciukus galima ishjungt jei nepatinka.
Kas ish grafines puses tai Aion kazhko neiprasto bent tame filmuke neparodo. O žinant koreječių polinkį į tam tikrą gameplejaus stilių, yra tikimybė, kad ten bus eilinis grindfestas.
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Standartinė lampaq » Tre Geg 21, 2008 2:28 pm

jis jau isleistas ar dar ne ? nes nlb randu kas ir kap ten su juo :(
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Standartinė Wenu$ » Tre Geg 21, 2008 2:43 pm

EN versijos nera. Tikimasi, kad Closed Beta prasides apie vasaros pabaiga, o galutine versija turetu pasirodyti apie lapkriti (gal net kitu metu pradzhioje). Tuo tarpu koreiechiai jau baige 2-aji Closed Beta etapa ir dabar ruoshiasi Open Betai (jei google ishverte teisingai off korejos saita) 8)
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Standartinė lampaq » Tre Geg 21, 2008 2:45 pm

Wenu$ rašė:EN versijos nera. Tikimasi, kad Closed Beta prasides apie vasaros pabaiga, o galutine versija turetu pasirodyti apie lapkriti (gal net kitu metu pradzhioje). Tuo tarpu koreiechiai jau baige 2-aji Closed Beta etapa ir dabar ruoshiasi Open Betai (jei google ishverte teisingai off korejos saita) 8)


dekui uz info , bet tkejaus kad greiciau iseis :( , na iieskom toliau kazko naujo ;]]]
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Standartinė Wenu$ » Tre Geg 21, 2008 2:56 pm

http://www.aionsource.com/

Beje, teko skaityti, kad žaidime bus naudojamas modifikuotas CryEngine (FarCry)
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Standartinė OstaX » Pir Rgp 04, 2008 12:01 am

Any news? Labiausiai domina data... bet kažkaip kiek žiuriu tiek nieko nesuprantu :)
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Standartinė trm_dvn » Pir Rgp 04, 2008 10:14 am

Wenu$ rašė:http://www.aionsource.com/

Beje, teko skaityti, kad žaidime bus naudojamas modifikuotas CryEngine (FarCry)


nu man tai teko skaityt , kad ten ut3 variklis bus
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Standartinė Wenu$ » Pir Rgp 04, 2008 11:59 am

trm_dvn rašė:nu man tai teko skaityt , kad ten ut3 variklis bus


http://en.wikipedia.org/wiki/CryENGINE - paskutinis zhaidimas "Games Using CryEngine"sarashe

http://www.computerandvideogames.com/ar ... ?id=168678 - :roll:

O shiaip tai jokiu zhiniu negirdeti. Newsletter'i uzhsisakes jau senokai, bet kolkas jokiu zhiniu. . .
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Standartinė antislayer » Ant Rgp 05, 2008 12:09 pm

The aion fansite Aionic have provided us with this exclusive interview with Mirko Gozzo, PR of NCsoft Europe.

We've managed to interview Mirko Gozzo, Marketing Manager for Ncsoft Europe, now working on Aion Marketing. His work, like he said on Gamona.de, deals with U.K. marketing management and local publishers support.

Hello Mirko, we're pleased that you have accepted this interview. From many questions that users have made, we've choose those that best fits with your experience and occupation in Ncsoft:

M.G.: Thank you, and excuse me if I'm late....but with Holydays, travels and meetings, I don't have much time for work ;)

There will be other billing methods but Monthly? Ex.XX USD per hour, XX USD every 3-6-12 months..or even a lifetime subscription?

M.G.: The Aion business model has yet to be announced, but sure is that like other Ncsoft games, we're working to improve and offer max flexibility on billing methods. Not only in terms of time (monthly etc..) but also how (via paypal, credit cards, etc..). For the time Aion will be released all this features should be on hand. Talking about lifetimes, IMHO its not a good message to send to the customers. It's like to said "we're doing great now, because the game its not that good and people wont subscribe again.". Sure is that we're not considering Aion in this terms.

Are you thinking about Servers-Fan sites data exchanges, for on line ranks and status info up to date? Can you say anything about?

M.G.: I cant tell too much because "What" and "How" will be implemented its not yet confirmed. We're moving in this direction because we trust that a game success moves also through communities, and the more services we will provide to fan sites the more online and offline experience will be great.

Where will the server be installed?

M.G.: They will be installed in Francoforte like every other Ncsoft Europe servers. German servers and connections are the best you can have atm, in terms of efficiency.

How many users do you expect to have, considering how many people are looking forward for the release date. Witch ages Aion will target?

M.G.: hehe I hope as many as we can. About age target we expect form 12 to 24 (but in my experience on L2 and WOW, I know that this kind of MMO are appreciated also by an older audience, I've played with man who was 60 years old both in L2 and WOW)

Will be any kind of on-line shops for in game stuff, just like Guild Wars or other MMOs?

M.G.: We're considering this opportunity in Europe and USA. As soon as we'll decide anything I'll let you know.

Will Aion be implemented with World events mastered by GM, like Ultima on Line for example?

M.G.: If you mean in game events, you should talk with the "Community" guys , but its on the way. (I love that kind of things).

Once Aion will be released, are you going to continue considering feedbacks and users tips like is happening in beta, or is more like to be a "Lock and delete" uncomfortable topics? Will skills and classes be nerfed in order to maintain game balanced?

M.G.: We want the game experience to be balanced and enjoyable for everyone, no matter which class you pick. All feedbacks will be considered and, if necessary ,implemented.

See

Considering your L2 experience , the Aion chanter will have the same tasks of L2 prophets, with long terms buffs that make users start selling them without grouping, or subscribe a second account to set up Buff-bots?

M.G.: The Dev team is still working on skills. Chanters main task will be buffs, but they will be fine also in combat.

When we'll be able to have a dialogue directly with Dev team, like Koreans and their official forum? Rumours about new Aion.com?

M.G.: Koreans developers are not in straight contact with users. The steps are users, community and dev team. The same will happen for Europe.

What's in you personal opinion the development status of Aion, and when it will be on shops shelves?

M.G.: The game is on Closa beta testing(season 3) atm. Next step is open beta testing that is the preamble of release in Korea. We're working (hard) on English translation atm and we far seer the release date between first months of 2009.

Can we hope on a Limited Edition, along with Preorder and collectors?

M.G.: I don't want to disclose anything, but know this: I'm fond of L.E. and other collector stuffs, and I'm the one who decide this kind of things heheheh. Have you seen the Lineage II collector we have just released?

Thank you for your time and professionalism. Good work , and of course you are welcome in AIONIC. See you

M.G.: Thank to you for the answers. If you ever need more information about the game, ask to the "Community" staff, they know it a lot! Bye! Mirko!
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